7th Sea Compendium by Jennifer Wick, John Wick, Kevin Wilson, Rob Vaux

By Jennifer Wick, John Wick, Kevin Wilson, Rob Vaux

This compilation of principles, updates and participant info comprises info on each element of seventh Sea.

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A small needle. Whenever it’s placed inside a lock, it warms up, then pops the lock open. The Thalusai 1. A Thalusian gauntlet with a gem inset slightly above the wrist. ” However, he now has one extra unkept Brawn die for all actions. He’d better like the gauntlet, because it’s never coming off short of amputation. 2. A long, thin, twisted piece of amber. It’s a perfect shaft for a polearm or even just a walking stick. 3. A gemstone much like a bee’s eye. It’s large enough to fit in a palm and blood red.

The Society has not yet determined if they have some purpose with the device. 3. A coin-sized metal disk with blank facings. Whenever it’s dropped, it always lands on its edge. 4. A small needle. Whenever it’s placed inside a lock, it warms up, then pops the lock open. The Thalusai 1. A Thalusian gauntlet with a gem inset slightly above the wrist. ” However, he now has one extra unkept Brawn die for all actions. He’d better like the gauntlet, because it’s never coming off short of amputation. 2.

Strange objects that have a single effect, then die. Others have no strange effects at all, but are made of a material that alchemists can’t identify. 4. Clockwork Cannon. Clockwork weapons are also very common in Setine sites. They are usually incomplete and require repair from a skilled weaponsmith. Clockwork Cannons ( like the one used by the Explorer in the fiction in the Players’ Guide ) usually require Wits + Occult and Wits + Weaponsmith rolls ( both at TN 30 ) to repair. When they are operational ( Finesse + Firearms ), they deliver a 5k5 blast of energy unlike anything seen on Théah.

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7th Sea Compendium by Jennifer Wick, John Wick, Kevin Wilson, Rob Vaux
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